So, in my quest for better health I have found that choosing to not continue to chew gum is helping. How, you might ask? It's simple, the phenylalanine absorbed through the gum chewing is allowing my body to remain paralyzed for inordinate periods of time. This means that when I awake I simply cannot get up, and I've had episodes in the past where I will be completely awake mentally for HOURS and can't get up because my muscles still think I'm supposed to be dreaming.
And another bit of information, it is difficult to sleep multiple times a day, even moreso when it's hard to keep the room temperatures stable. With extreme weather, or at least extreme to me, I have been able to get to sleep at times but it isn't always effective. Therefore my sleeping schedule seems to be mostly still all over the place at the moment, however what is important in the way I have improved is that I'm currently doing my best to avoid sleeping at times where it would not particularly help my body. Due to the nature of living so far towards the North of the world in the summer what this means is that sometimes I only sleep once a day, just as soon as the sun is setting and then wake up some ~7 hours later or so. I have been able to have intermissions at times, although I typically require the assistance of an alarm clock of some sort.
Right now it's not looking very good for polyphasic sleeping pattern arguments, but I think a lot of that inability must be contributed to the length of time the Earth faces the Sun from this angle every 24 hours, which is excessive for my preference. In other words, it just gets too hot and dry to relax. I think though, that if I eat enough and eat well enough then perhaps I can do greater with my sleeping habit efforts. In the meantime, I and others agree that doing some meaningful work can encourage my physical body to comply with my plans. Another tidbit of information is that during this summer I been turning a cool air humidifier on, and that has been an enormous help in maintaining a proper breathing atmosphere. I also got a bedroom plant for this purpose, and I think I may need to get a bigger pot for it very soon.
Sunday, June 21, 2015
Sunday, April 12, 2015
Alternative sleeping patterns - my current situation
I have dry skin and due to this I have noticed something amazing which is that if I sleep at least twice a day rather than once a day, my condition improves dramatically. So in the name of improving my health I have been attempting to sleep in 3-6 shifts per day, but for a short amount of time each shift. So far I have been mostly unsuccessful at consistently sleeping for less than an hour, so sleeping for 4-6 shifts a day at the moment for me is impossible.
So far I have found some success at sleeping for about 3 hours in 2 shifts of 100 sleeping windows each, so about 10-30 minutes to get ready for bed and I typically wake up a minute before or the very minute of the alarm. Since I'm not as efficient as I'd like to be, I'm planning to set up the roughly-12-hours-later-sleeping-time to be an experimental sleeping window. In the meantime, I was actually running 4 sleeping windows but what happened every time was that I didn't sleep all 4 windows because the first 2 windows gave me so much already. So for now I'm going back to 3 windows and the extra window will be the one I will shrink back gradually.
By shrinking back the window gradually, and in the meantime restricting myself to 3 sleeping windows, I may be able to slip in a fourth window eventually by shrinking the existing sleeping windows. I probably won't be able to do it any time soon, but I am feeling a bit better that I understand now how I may be able to reach that goal. For now, I am eager to find out how difficult or easy it will be for me to carry out the 3-window plan. I have ignored the alarms from time to time, and slept too much for a single shift at times, but hopefully this 3-window plan will be a mild enough change that I won't ignore the alarms.
So far I have found some success at sleeping for about 3 hours in 2 shifts of 100 sleeping windows each, so about 10-30 minutes to get ready for bed and I typically wake up a minute before or the very minute of the alarm. Since I'm not as efficient as I'd like to be, I'm planning to set up the roughly-12-hours-later-sleeping-time to be an experimental sleeping window. In the meantime, I was actually running 4 sleeping windows but what happened every time was that I didn't sleep all 4 windows because the first 2 windows gave me so much already. So for now I'm going back to 3 windows and the extra window will be the one I will shrink back gradually.
By shrinking back the window gradually, and in the meantime restricting myself to 3 sleeping windows, I may be able to slip in a fourth window eventually by shrinking the existing sleeping windows. I probably won't be able to do it any time soon, but I am feeling a bit better that I understand now how I may be able to reach that goal. For now, I am eager to find out how difficult or easy it will be for me to carry out the 3-window plan. I have ignored the alarms from time to time, and slept too much for a single shift at times, but hopefully this 3-window plan will be a mild enough change that I won't ignore the alarms.
Friday, June 13, 2014
actions regarding marijuana insufficient
http://www.mapinc.org/drugnews/v14/n271/a09.html "the costs to taxpayers is staggering..." oh really? and you think it's okay to leave retired people, older relatives of addicted users paying for costs of these invalids, these marijuana addicts? the legalization of marijuana has been for the purpose of saving money! nothing more. and yet all we are left with is roughly the same money spent on these invalids, but in new ways. taxpayers still put up the money for the retired people, so where is the sense in all this? there isn't any!
to be clear, i don't think that legalizing it was necessarily a bad thing, but doing it was a decision made for the wrong reason.
*i initially posted this on facebook but that action annoyed someone so i'm reposting it here where i presumably get fewer viewers. i still want people to know that this is a failing of our government.
to be clear, i don't think that legalizing it was necessarily a bad thing, but doing it was a decision made for the wrong reason.
*i initially posted this on facebook but that action annoyed someone so i'm reposting it here where i presumably get fewer viewers. i still want people to know that this is a failing of our government.
**the problem with marijuana seems to be linked to a misunderstanding of how marijuana works. i don't know a lot about it, but i know that some people are abusing it. i believe it is imperative for the medical community to do more research on this and broadcast their findings so that users don't wreck themselves incidentally so often.
Saturday, April 26, 2014
something is missing...let me think about it for a bit, come read as i do
the awkward thing is, i know i need to reach out to friends and express myself, but there's a dark place inside of me that is telling me not to. there's a big part of me that wants to just play things cool, even if that's the wrong thing to do. and it really varies. everything i do in life, i have to have a certain something... i'm not even sure what i'm trying to tell...to get it right.
where is my consistency? i'm having trouble realizing when i should be warm and when i should be cool, and hot and cold likewise. my personality...i...have trouble keeping track of all the things i'm capable of. and of all the things i've done in the past, it seems i can't even do it all! and that frustrates me. i'm not telling that i'm always failing at things, not quite what i meant. i can certainly meet expectations or even surpass them, it really depends on the task and my capabilities.
what really bothers me is that the way circumstances change, the way not everything progresses in an ideal fashion...it's as if the older i get the more i lose of myself. i'm not losing myself, but i'm losing parts of me. illustratively, you can suppose that it happens to me more quickly than it does to others, and evidence for it is found in my skin itself. i do have psoriasis. so i literally lose my skin quickly. by my own imperfection am i losing parts of myself. and the losses do not stop at my complexion.
so what i do is adapt to circumstances. and i don't always adapt properly. i want to explain that everything is my fault, but i know that's not true. but in my heart i know something is holding me back. were it not for sin, i would know how to adapt properly. i wouldn't be in anguish over mistakes that i've made, for i wouldn't have made any.
one reason why it's so hard is limited understanding. i think that's what haunts me the most. there are so many times where i feel pressured by others or even myself to do things that are supposedly necessary but aren't necessary at all. and that takes away from chances to do the right things, things that will make a difference and show that i don't want to sin.
one thing that utterly drives me crazy in a way is the lack of communication towards me from old friends. i know it's unreasonable, but what happens is i think that god does not care what's going on if a human does not care what's going on. that is a sinful line of thought. but it happens time and time again. friendships don't seem real to me. but then i have to ask myself: how much of a friend have i been to others? what reason does someone else have to call me their friend? and i really start coming up short.
but there is a song i read the words for recently that is reminding me of a certain word that may be undervalued at the moment. hospitality, which is kindness to strangers. strangers? yes, people that are not your friends, not even acquaintances. how kind do you need to be to your friends if they're already doing just fine? should you not reserve kindness for strangers? and now i realize, i have been kind to friends all my life, sometimes too kind, perhaps more often than not if i dare say so.
what is the point? hospitality is a very simple thing that has the potential to make me a better person. i have various feelings and habits that have proven detrimental over the years, and it's about time i start dealing with those things appropriately. i can think of many occasions where the point of hospitality managed to pay off, and i can only imagine that had i managed to get a finer grasp on ways for me to apply the concept that my life would be more full and fun than it is now.
what i believe i'm getting at is that until now i think i've been somewhat clueless as to what people in general need. whether it's myself or someone else, we all need to experience kindness from others. and lots of it!
where is my consistency? i'm having trouble realizing when i should be warm and when i should be cool, and hot and cold likewise. my personality...i...have trouble keeping track of all the things i'm capable of. and of all the things i've done in the past, it seems i can't even do it all! and that frustrates me. i'm not telling that i'm always failing at things, not quite what i meant. i can certainly meet expectations or even surpass them, it really depends on the task and my capabilities.
what really bothers me is that the way circumstances change, the way not everything progresses in an ideal fashion...it's as if the older i get the more i lose of myself. i'm not losing myself, but i'm losing parts of me. illustratively, you can suppose that it happens to me more quickly than it does to others, and evidence for it is found in my skin itself. i do have psoriasis. so i literally lose my skin quickly. by my own imperfection am i losing parts of myself. and the losses do not stop at my complexion.
so what i do is adapt to circumstances. and i don't always adapt properly. i want to explain that everything is my fault, but i know that's not true. but in my heart i know something is holding me back. were it not for sin, i would know how to adapt properly. i wouldn't be in anguish over mistakes that i've made, for i wouldn't have made any.
one reason why it's so hard is limited understanding. i think that's what haunts me the most. there are so many times where i feel pressured by others or even myself to do things that are supposedly necessary but aren't necessary at all. and that takes away from chances to do the right things, things that will make a difference and show that i don't want to sin.
one thing that utterly drives me crazy in a way is the lack of communication towards me from old friends. i know it's unreasonable, but what happens is i think that god does not care what's going on if a human does not care what's going on. that is a sinful line of thought. but it happens time and time again. friendships don't seem real to me. but then i have to ask myself: how much of a friend have i been to others? what reason does someone else have to call me their friend? and i really start coming up short.
but there is a song i read the words for recently that is reminding me of a certain word that may be undervalued at the moment. hospitality, which is kindness to strangers. strangers? yes, people that are not your friends, not even acquaintances. how kind do you need to be to your friends if they're already doing just fine? should you not reserve kindness for strangers? and now i realize, i have been kind to friends all my life, sometimes too kind, perhaps more often than not if i dare say so.
what is the point? hospitality is a very simple thing that has the potential to make me a better person. i have various feelings and habits that have proven detrimental over the years, and it's about time i start dealing with those things appropriately. i can think of many occasions where the point of hospitality managed to pay off, and i can only imagine that had i managed to get a finer grasp on ways for me to apply the concept that my life would be more full and fun than it is now.
what i believe i'm getting at is that until now i think i've been somewhat clueless as to what people in general need. whether it's myself or someone else, we all need to experience kindness from others. and lots of it!
Thursday, August 29, 2013
a blog neglected, a life taking root?
check out what i used to wear...
now don't get me wrong, having a job afforded me both a place to live, and fancy clothes...but if i could do it all over again...maybe it would've been a little better if i spent less time worrying about my clothes and more time taking care of my body. then again, i'm sure being an insomniac didn't help me any.
if i could do it all over again, i would've been chomping on supplements from supersup.com rather than buying some of these clothes, yeah...or at least stall a bit before buying them. i guess i was 'greedy' for attention.
Friday, May 24, 2013
corruption everywhere, even in the design of video games
so, quite upset over trying to relax...i came to understand the values and importance of teamwork by playing some games. cooperation necessary, understanding encouraged, and selfishness discouraged. and yet fundamentally the arenas are often riddled with flaws.
if you are told that the price for a can of beans was $2, would you accept that and choose to buy it? well, if you thought the beans would provide some helpful nourishment, or at least provide some other purpose, perhaps food for your pig or other animal if you didn't like it. but what if you show up to the store and there is nothing available, and you must settle for either a can of peas/corn etc or you must pay 8 dollars for a can of beans via the traders outside the store? what if i told you that you were not allowed to buy the cans of beans while they were even inside the store? and that people were coming in behind you and the cans were miraculously appearing inside their shopping carts and disappearing from your own?
you'd probably think that if beans were this annoying every time you go to the store, maybe you'd better forget about them. the same is happening with our video game events, and although i can't say i'm particularly upset...i can see that i should distance myself from these things by what is happening to these events. i was curious enough to attend an event last year, and i have to say it was a disappointment to say the least. and apparently this year i won't be attending one of these big events, and i can't say i feel bad about that. i feel good about it.
over the years i've slowly begun to realize that it takes very little to corrupt something or somebody, and that whatever that little wicked thing is, it is there, ready to pounce on anyone or anything.
my own problem? best said by the song 'hey you' by miranda cosgrove. 'if you would only see yourself the way you see everyone else'. for some reason, my own mind works against my body. what comes naturally to others is difficult to me. sure, some nice things can be said about me, perhaps something like 'you're the one that fixes me when i'm down. and you don't think twice, do you?'. but when all is said and done, i leave myself unfixed.
if you are told that the price for a can of beans was $2, would you accept that and choose to buy it? well, if you thought the beans would provide some helpful nourishment, or at least provide some other purpose, perhaps food for your pig or other animal if you didn't like it. but what if you show up to the store and there is nothing available, and you must settle for either a can of peas/corn etc or you must pay 8 dollars for a can of beans via the traders outside the store? what if i told you that you were not allowed to buy the cans of beans while they were even inside the store? and that people were coming in behind you and the cans were miraculously appearing inside their shopping carts and disappearing from your own?
you'd probably think that if beans were this annoying every time you go to the store, maybe you'd better forget about them. the same is happening with our video game events, and although i can't say i'm particularly upset...i can see that i should distance myself from these things by what is happening to these events. i was curious enough to attend an event last year, and i have to say it was a disappointment to say the least. and apparently this year i won't be attending one of these big events, and i can't say i feel bad about that. i feel good about it.
over the years i've slowly begun to realize that it takes very little to corrupt something or somebody, and that whatever that little wicked thing is, it is there, ready to pounce on anyone or anything.
my own problem? best said by the song 'hey you' by miranda cosgrove. 'if you would only see yourself the way you see everyone else'. for some reason, my own mind works against my body. what comes naturally to others is difficult to me. sure, some nice things can be said about me, perhaps something like 'you're the one that fixes me when i'm down. and you don't think twice, do you?'. but when all is said and done, i leave myself unfixed.
Friday, August 3, 2012
dota item build suggestions
if you don't know what DOTA is, then you don't know what this blog is for. you can safely ignore it.
if you do know what it is, then continue reading.
this is a compilation of my item build suggestions. any questions? feel free to ask.
you basically need to either overwrite your existing itembuild text files with these, or make new textfiles, there's 2 folders. one has the default item builds, which are safe to overwrite, and if you need any original default item builds but overwrote them, i am backing them up and i can provide them. by and large though, you won't need them, just use item builds from reputable players such as myself.
C:\g\Steam\steamapps\common\dota 2 beta\dota\itembuilds
that's where the default items are on my computer. your steam folder might be differently located/named.
C:\g\Steam\userdata\12345678\570\remote\itembuilds
if you make your own custom item builds, they'll end up in this folder. so what i did was copy these over(after i finished making them from scratch while playing vs bots or watching other people play) to the regular folder and rename them so the file name replaces the default item builds file names. you should do the same if you like me desire to overwrite the default item builds so at the beginning of a game you do not have to keep selecting the item build you want for your hero. no, my steam id is not really 12345678, i just put those numbers in there in place of the real ones. your folder also most likely has a different set of numbers.
if anyone would like to join me, please share your item builds.
each file entry will be seperated by //==
i will also put a comment after //== on the same line just for the sake of explaining things
you might want to not include those lines in the textfiles, as i don't know if they would mess anything up or not. i doubt they would, but better safe than sorry.
"itembuilds/mirana.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_courier"
"item" "item_circlet"
"item" "item_ring_of_protection"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_power_treads"
"item" "item_ring_of_aquila"
"item" "item_magic_wand"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_maelstrom"
"item" "item_sange_and_yasha"
"item" "item_black_king_bar"
"item" "item_medallion_of_courage"
"item" "item_butterfly"
"item" "item_poor_mans_shield"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_diffusal_blade"
"item" "item_manta"
"item" "item_orchid"
"item" "item_tpscroll"
"item" "item_invis_sword"
"item" "item_rapier"
"item" "item_greater_crit"
"item" "item_monkey_king_bar"
"item" "item_ghost"
"item" "item_ethereal_blade"
"item" "item_abyssal_blade"
"item" "item_vitality_booster"
"item" "item_tango"
"item" "item_bloodstone"
"item" "item_flask"
"item" "item_heart"
"item" "item_armlet"
"item" "item_helm_of_the_dominator"
}
}
}
//=='luxury items' are actually 'situational items' in the game
"itembuilds/riki.txt"
{
"Title" "riki"
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_ring_of_regen"
"item" "item_ring_of_protection"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_poor_mans_shield"
"item" "item_ring_of_aquila"
"item" "item_tango"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_tranquil_boots"
"item" "item_diffusal_blade_2"
"item" "item_manta"
"item" "item_abyssal_blade"
"item" "item_ethereal_blade"
"item" "item_butterfly"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_ultimate_orb"
"item" "item_rapier"
"item" "item_ogre_axe"
"item" "item_orb_of_venom"
"item" "item_point_booster"
"item" "item_pers"
"item" "item_urn_of_shadows"
"item" "item_sange_and_yasha"
"item" "item_mithril_hammer"
"item" "item_vitality_booster"
"item" "item_greater_crit"
"item" "item_medallion_of_courage"
"item" "item_medallion_of_courage"
"item" "item_monkey_king_bar"
"item" "item_hand_of_midas"
"item" "item_radiance"
"item" "item_vladmir"
"item" "item_satanic"
"item" "item_necronomicon_3"
"item" "item_bottle"
"item" "item_flask"
"item" "item_ward_observer"
"item" "item_ward_sentry"
"item" "item_clarity"
"item" "item_courier"
"item" "item_dust"
"item" "item_tpscroll"
}
}
}
//==
"itembuilds/drow.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_slippers"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_blade_of_alacrity"
"item" "item_boots"
"item" "item_boots_of_elves"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_power_treads"
"item" "item_urn_of_shadows"
"item" "item_sange_and_yasha"
"item" "item_ethereal_blade"
"item" "item_magic_wand"
"item" "item_black_king_bar"
"item" "item_greater_crit"
"item" "item_butterfly"
"item" "item_poor_mans_shield"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_tango"
"item" "item_tpscroll"
"item" "item_ring_of_aquila"
"item" "item_invis_sword"
"item" "item_demon_edge"
"item" "item_ghost"
"item" "item_eagle"
"item" "item_talisman_of_evasion"
"item" "item_blades_of_attack"
"item" "item_broadsword"
"item" "item_lesser_crit"
"item" "item_flask"
}
}
}
//==i list small parts in her item build because you do not save money for the entire recipe.
//== as such, some obvious recipes are linked to by the small parts so you won't find them
//== on the list, that doesn't mean that you shouldn't buy them, it's up to you to decide.
"itembuilds/lone druid.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_branches"
"item" "item_ring_of_protection"
"item" "item_ring_of_regen"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_ring_of_aquila"
"item" "item_headdress"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Early_Game_Secondary"
{
"item" "item_tranquil_boots"
"item" "item_orb_of_venom"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_phase_boots"
"item" "item_monkey_king_bar"
"item" "item_desolator"
"item" "item_greater_crit"
"item" "item_butterfly"
"item" "item_manta"
}
"#DOTA_Item_Build_Core_Items_Secondary"
{
"item" "item_tranquil_boots"
"item" "item_vanguard"
"item" "item_abyssal_blade"
"item" "item_greater_crit"
"item" "item_bfury"
"item" "item_vladmir"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_assault"
"item" "item_black_king_bar"
"item" "item_quelling_blade"
"item" "item_mjollnir"
"item" "item_radiance"
"item" "item_blade_mail"
"item" "item_hood_of_defiance"
"item" "item_diffusal_blade_2"
"item" "item_heart"
"item" "item_ethereal_blade"
"item" "item_blink"
"item" "item_invis_sword"
}
}
}
//==this guy has different sections because his summon can also carry items. sometimes
//== the core items are interchangable for these units. one example is the tranquil boots,
//== which can act like a headdress of rejuvenation, if you swap it back and forth often enough.
"itembuilds/omniknight.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_tango"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_stout_shield"
"item" "item_vladmir"
"item" "item_blade_mail"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_power_treads"
"item" "item_necronomicon"
"item" "item_basher"
"item" "item_maelstrom"
"item" "item_orchid"
"item" "item_heavens_halberd"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_heart"
"item" "item_hood_of_defiance"
"item" "item_black_king_bar"
"item" "item_assault"
"item" "item_sphere"
"item" "item_ancient_janggo"
"item" "item_vanguard"
"item" "item_urn_of_shadows"
"item" "item_medallion_of_courage"
"item" "item_invis_sword"
"item" "item_greater_crit"
"item" "item_manta"
"item" "item_radiance"
"item" "item_bfury"
"item" "item_monkey_king_bar"
"item" "item_butterfly"
"item" "item_abyssal_blade"
"item" "item_ghost"
"item" "item_ward_observer"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_clarity"
"item" "item_flask"
"item" "item_bottle"
"item" "item_smoke_of_deceit"
"item" "item_tpscroll"
"item" "item_courier"
}
}
}
//==he's a good protector hero, and as such, both halberd and orchid for him are nice for that
//== extra protection they can offer.
"itembuilds/sand king.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_tango"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_stout_shield"
"item" "item_power_treads"
"item" "item_soul_ring"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_heavens_halberd"
"item" "item_ancient_janggo"
"item" "item_blink"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_heart"
"item" "item_hood_of_defiance"
"item" "item_sphere"
"item" "item_ultimate_scepter"
"item" "item_shivas_guard"
"item" "item_black_king_bar"
"item" "item_assault"
"item" "item_vanguard"
"item" "item_blade_mail"
"item" "item_urn_of_shadows"
"item" "item_invis_sword"
"item" "item_vladmir"
"item" "item_manta"
"item" "item_greater_crit"
"item" "item_radiance"
"item" "item_bfury"
"item" "item_monkey_king_bar"
"item" "item_butterfly"
"item" "item_rapier"
"item" "item_abyssal_blade"
"item" "item_ghost"
"item" "item_necronomicon"
"item" "item_ward_observer"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_clarity"
"item" "item_flask"
"item" "item_bottle"
"item" "item_smoke_of_deceit"
"item" "item_tpscroll"
}
}
}
//==i've actually performed with this hero very well in dota 2, compared to war3 dota. :)
//==although i get soul ring on this hero, i don't typically activate it very often. it's nice, though.
"itembuilds/shadow shaman.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_null_talisman"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_power_treads"
"item" "item_tranquil_boots"
"item" "item_medallion_of_courage"
"item" "item_urn_of_shadows"
"item" "item_bottle"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_clarity"
"item" "item_tpscroll"
"item" "item_refresher"
"item" "item_ultimate_scepter"
"item" "item_ward_sentry"
"item" "item_courier"
"item" "item_assault"
"item" "item_shivas_guard"
"item" "item_necronomicon"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_veil_of_discord"
"item" "item_buckler"
"item" "item_desolator"
"item" "item_dagon"
"item" "item_flask"
"item" "item_invis_sword"
"item" "item_staff_of_wizardry"
"item" "item_ogre_axe"
"item" "item_point_booster"
"item" "item_smoke_of_deceit"
"item" "item_cyclone"
"item" "item_rod_of_atos"
"item" "item_black_king_bar"
"item" "item_heavens_halberd"
"item" "item_blink"
"item" "item_gem"
"item" "item_arcane_boots"
"item" "item_diffusal_blade"
"item" "item_heart"
"item" "item_skadi"
"item" "item_bloodstone"
}
}
}
//==one of the strongest heroes in the game. rather ugly, though.
"itembuilds/vengeful spirit.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_slippers"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_tango"
"item" "item_courier"
"item" "item_boots"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_blade_of_alacrity"
"item" "item_ultimate_scepter"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_butterfly"
"item" "item_ethereal_blade"
"item" "item_ultimate_orb"
"item" "item_invis_sword"
"item" "item_greater_crit"
"item" "item_ancient_janggo"
"item" "item_urn_of_shadows"
"item" "item_necronomicon_3"
"item" "item_bottle"
"item" "item_dust"
"item" "item_javelin"
"item" "item_ring_of_aquila"
"item" "item_mithril_hammer"
"item" "item_lifesteal"
"item" "item_ring_of_regen"
"item" "item_chainmail"
"item" "item_bloodstone"
"item" "item_orchid"
"item" "item_heart"
"item" "item_platemail"
"item" "item_relic"
"item" "item_dagon"
"item" "item_flask"
"item" "item_clarity"
"item" "item_ward_sentry"
"item" "item_gem"
"item" "item_tpscroll"
}
}
}
//==a lot of players are really bad with this hero. a shame, since it's a very well-balanced hero.
"itembuilds/windrunner.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_mantle"
"item" "item_branches"
"item" "item_gauntlets"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_clarity"
"item" "item_tango"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_phase_boots"
"item" "item_cyclone"
"item" "item_shivas_guard"
"item" "item_ultimate_orb"
"item" "item_monkey_king_bar"
"item" "item_desolator"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_veil_of_discord"
"item" "item_blade_mail"
"item" "item_tpscroll"
"item" "item_necronomicon_3"
"item" "item_ward_observer"
"item" "item_dust"
"item" "item_bottle"
"item" "item_ward_sentry"
"item" "item_flask"
"item" "item_staff_of_wizardry"
"item" "item_bloodstone"
"item" "item_courier"
"item" "item_black_king_bar"
"item" "item_heavens_halberd"
"item" "item_ghost"
"item" "item_pipe"
"item" "item_invis_sword"
"item" "item_radiance"
"item" "item_greater_crit"
"item" "item_abyssal_blade"
"item" "item_ancient_janggo"
"item" "item_gem"
"item" "item_blink"
"item" "item_sobi_mask"
"item" "item_orchid"
"item" "item_lifesteal"
"item" "item_assault"
}
}
}
"itembuilds/dragon knight.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_branches"
"item" "item_mantle"
"item" "item_clarity"
"item" "item_gauntlets"
"item" "item_tango"
"item" "item_courier"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_blade_mail"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_sobi_mask"
"item" "item_yasha"
"item" "item_greater_crit"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_mjollnir"
"item" "item_black_king_bar"
"item" "item_heart"
"item" "item_assault"
"item" "item_monkey_king_bar"
"item" "item_satanic"
"item" "item_bottle"
"item" "item_flask"
"item" "item_tpscroll"
"item" "item_quelling_blade"
"item" "item_ward_sentry"
"item" "item_flying_courier"
"item" "item_dust"
"item" "item_staff_of_wizardry"
"item" "item_ogre_axe"
"item" "item_manta"
"item" "item_sphere"
"item" "item_sange_and_yasha"
"item" "item_invis_sword"
"item" "item_butterfly"
"item" "item_orchid"
"item" "item_heavens_halberd"
"item" "item_desolator"
"item" "item_ancient_janggo"
"item" "item_bloodstone"
"item" "item_abyssal_blade"
"item" "item_stout_shield"
}
}
}
//==a solid hero.
//==another often poorly played hero.
"itembuilds/jakiro.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_branches"
"item" "item_courier"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_clarity"
"item" "item_blades_of_attack"
"item" "item_buckler"
"item" "item_mantle"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_phase_boots"
"item" "item_blade_mail"
"item" "item_veil_of_discord"
"item" "item_flask"
"item" "item_smoke_of_deceit"
"item" "item_tpscroll"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_dust"
"item" "item_bottle"
"item" "item_ward_sentry"
"item" "item_magic_wand"
"item" "item_orchid"
"item" "item_necronomicon"
"item" "item_ultimate_scepter"
"item" "item_sheepstick"
"item" "item_shivas_guard"
"item" "item_heavens_halberd"
"item" "item_rod_of_atos"
"item" "item_desolator"
"item" "item_sphere"
"item" "item_dagon"
"item" "item_skadi"
}
}
}
//==REALLY badly played most of the time, misunderstood hero. really strong, though.
"itembuilds/dark seer.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_branches"
"item" "item_sobi_mask"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_null_talisman"
"item" "item_robe"
"item" "item_quarterstaff"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_tranquil_boots"
"item" "item_orchid"
"item" "item_maelstrom"
"item" "item_ultimate_scepter"
"item" "item_necronomicon"
"item" "item_radiance"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_blade_mail"
"item" "item_stout_shield"
"item" "item_basher"
"item" "item_mjollnir"
"item" "item_sheepstick"
"item" "item_black_king_bar"
"item" "item_dagon"
"item" "item_heart"
"item" "item_bloodstone"
"item" "item_heavens_halberd"
"item" "item_satanic"
"item" "item_helm_of_the_dominator"
"item" "item_rod_of_atos"
"item" "item_invis_sword"
"item" "item_desolator"
"item" "item_hand_of_midas"
"item" "item_force_staff"
"item" "item_refresher"
"item" "item_shivas_guard"
"item" "item_buckler"
"item" "item_vladmir"
"item" "item_pipe"
"item" "item_ancient_janggo"
"item" "item_dust"
"item" "item_ward_observer"
"item" "item_ward_sentry"
"item" "item_courier"
}
}
}
//==one of my favorites
"itembuilds/lion.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_mantle"
"item" "item_gauntlets"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_null_talisman"
"item" "item_phase_boots"
"item" "item_veil_of_discord"
"item" "item_headdress"
"item" "item_ward_observer"
"item" "item_courier"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_ultimate_scepter"
"item" "item_necronomicon"
"item" "item_urn_of_shadows"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_black_king_bar"
"item" "item_tango"
"item" "item_sheepstick"
"item" "item_dagon"
"item" "item_heart"
"item" "item_bloodstone"
"item" "item_rod_of_atos"
"item" "item_invis_sword"
"item" "item_desolator"
"item" "item_orchid"
"item" "item_skadi"
"item" "item_diffusal_blade"
"item" "item_hand_of_midas"
"item" "item_force_staff"
"item" "item_radiance"
"item" "item_shivas_guard"
"item" "item_buckler"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_blade_mail"
"item" "item_refresher"
}
}
}
//==a solid hero. good with almost any team.
"itembuilds/lich.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_ward_observer"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_mantle"
"item" "item_gauntlets"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_tranquil_boots"
"item" "item_urn_of_shadows"
"item" "item_arcane_boots"
"item" "item_phase_boots"
"item" "item_shivas_guard"
"item" "item_necronomicon"
"item" "item_ward_observer"
"item" "item_travel_boots"
"item" "item_veil_of_discord"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_ultimate_scepter"
"item" "item_sheepstick"
"item" "item_dagon"
"item" "item_black_king_bar"
"item" "item_force_staff"
"item" "item_heart"
"item" "item_bloodstone"
"item" "item_rod_of_atos"
"item" "item_invis_sword"
"item" "item_desolator"
"item" "item_orchid"
"item" "item_skadi"
"item" "item_diffusal_blade"
"item" "item_courier"
"item" "item_hand_of_midas"
"item" "item_radiance"
"item" "item_buckler"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_blade_mail"
"item" "item_refresher"
}
}
}
//==pretty fun hero. great against some of the simpler heroes in the game, weak against others.
"itembuilds/test_axe.txt"
{
"author" "Valve"
"hero" "npc_dota_hero_phantom_lancer"
"Title" "Recommended items for Phantom Lancer"
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_flask"
"item" "item_ring_of_protection"
"item" "item_branches"
"item" "item_branches"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_magic_stick"
"item" "item_ring_of_aquila"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_power_treads"
"item" "item_magic_wand"
"item" "item_diffusal_blade"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_vanguard"
"item" "item_radiance"
"item" "item_manta"
"item" "item_heart"
"item" "item_butterfly"
"item" "item_sange_and_yasha"
"item" "item_greater_crit"
}
}
}
//==i think this is actually the default item build for this hero. whoops! well, it's pretty good! remind me to fix it(tweak it, improve it, whatever you want to call it), and some other heroes. or maybe you will beat me to it! well, let's bring this blog post to an end with that!
if you do know what it is, then continue reading.
this is a compilation of my item build suggestions. any questions? feel free to ask.
you basically need to either overwrite your existing itembuild text files with these, or make new textfiles, there's 2 folders. one has the default item builds, which are safe to overwrite, and if you need any original default item builds but overwrote them, i am backing them up and i can provide them. by and large though, you won't need them, just use item builds from reputable players such as myself.
C:\g\Steam\steamapps\common\dota 2 beta\dota\itembuilds
that's where the default items are on my computer. your steam folder might be differently located/named.
C:\g\Steam\userdata\12345678\570\remote\itembuilds
if you make your own custom item builds, they'll end up in this folder. so what i did was copy these over(after i finished making them from scratch while playing vs bots or watching other people play) to the regular folder and rename them so the file name replaces the default item builds file names. you should do the same if you like me desire to overwrite the default item builds so at the beginning of a game you do not have to keep selecting the item build you want for your hero. no, my steam id is not really 12345678, i just put those numbers in there in place of the real ones. your folder also most likely has a different set of numbers.
if anyone would like to join me, please share your item builds.
each file entry will be seperated by //==
i will also put a comment after //== on the same line just for the sake of explaining things
you might want to not include those lines in the textfiles, as i don't know if they would mess anything up or not. i doubt they would, but better safe than sorry.
"itembuilds/mirana.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_courier"
"item" "item_circlet"
"item" "item_ring_of_protection"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_power_treads"
"item" "item_ring_of_aquila"
"item" "item_magic_wand"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_maelstrom"
"item" "item_sange_and_yasha"
"item" "item_black_king_bar"
"item" "item_medallion_of_courage"
"item" "item_butterfly"
"item" "item_poor_mans_shield"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_diffusal_blade"
"item" "item_manta"
"item" "item_orchid"
"item" "item_tpscroll"
"item" "item_invis_sword"
"item" "item_rapier"
"item" "item_greater_crit"
"item" "item_monkey_king_bar"
"item" "item_ghost"
"item" "item_ethereal_blade"
"item" "item_abyssal_blade"
"item" "item_vitality_booster"
"item" "item_tango"
"item" "item_bloodstone"
"item" "item_flask"
"item" "item_heart"
"item" "item_armlet"
"item" "item_helm_of_the_dominator"
}
}
}
//=='luxury items' are actually 'situational items' in the game
"itembuilds/riki.txt"
{
"Title" "riki"
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_ring_of_regen"
"item" "item_ring_of_protection"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_poor_mans_shield"
"item" "item_ring_of_aquila"
"item" "item_tango"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_tranquil_boots"
"item" "item_diffusal_blade_2"
"item" "item_manta"
"item" "item_abyssal_blade"
"item" "item_ethereal_blade"
"item" "item_butterfly"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_ultimate_orb"
"item" "item_rapier"
"item" "item_ogre_axe"
"item" "item_orb_of_venom"
"item" "item_point_booster"
"item" "item_pers"
"item" "item_urn_of_shadows"
"item" "item_sange_and_yasha"
"item" "item_mithril_hammer"
"item" "item_vitality_booster"
"item" "item_greater_crit"
"item" "item_medallion_of_courage"
"item" "item_medallion_of_courage"
"item" "item_monkey_king_bar"
"item" "item_hand_of_midas"
"item" "item_radiance"
"item" "item_vladmir"
"item" "item_satanic"
"item" "item_necronomicon_3"
"item" "item_bottle"
"item" "item_flask"
"item" "item_ward_observer"
"item" "item_ward_sentry"
"item" "item_clarity"
"item" "item_courier"
"item" "item_dust"
"item" "item_tpscroll"
}
}
}
//==
"itembuilds/drow.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_slippers"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_blade_of_alacrity"
"item" "item_boots"
"item" "item_boots_of_elves"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_power_treads"
"item" "item_urn_of_shadows"
"item" "item_sange_and_yasha"
"item" "item_ethereal_blade"
"item" "item_magic_wand"
"item" "item_black_king_bar"
"item" "item_greater_crit"
"item" "item_butterfly"
"item" "item_poor_mans_shield"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_tango"
"item" "item_tpscroll"
"item" "item_ring_of_aquila"
"item" "item_invis_sword"
"item" "item_demon_edge"
"item" "item_ghost"
"item" "item_eagle"
"item" "item_talisman_of_evasion"
"item" "item_blades_of_attack"
"item" "item_broadsword"
"item" "item_lesser_crit"
"item" "item_flask"
}
}
}
//==i list small parts in her item build because you do not save money for the entire recipe.
//== as such, some obvious recipes are linked to by the small parts so you won't find them
//== on the list, that doesn't mean that you shouldn't buy them, it's up to you to decide.
"itembuilds/lone druid.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_branches"
"item" "item_ring_of_protection"
"item" "item_ring_of_regen"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_ring_of_aquila"
"item" "item_headdress"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Early_Game_Secondary"
{
"item" "item_tranquil_boots"
"item" "item_orb_of_venom"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_phase_boots"
"item" "item_monkey_king_bar"
"item" "item_desolator"
"item" "item_greater_crit"
"item" "item_butterfly"
"item" "item_manta"
}
"#DOTA_Item_Build_Core_Items_Secondary"
{
"item" "item_tranquil_boots"
"item" "item_vanguard"
"item" "item_abyssal_blade"
"item" "item_greater_crit"
"item" "item_bfury"
"item" "item_vladmir"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_assault"
"item" "item_black_king_bar"
"item" "item_quelling_blade"
"item" "item_mjollnir"
"item" "item_radiance"
"item" "item_blade_mail"
"item" "item_hood_of_defiance"
"item" "item_diffusal_blade_2"
"item" "item_heart"
"item" "item_ethereal_blade"
"item" "item_blink"
"item" "item_invis_sword"
}
}
}
//==this guy has different sections because his summon can also carry items. sometimes
//== the core items are interchangable for these units. one example is the tranquil boots,
//== which can act like a headdress of rejuvenation, if you swap it back and forth often enough.
"itembuilds/omniknight.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_tango"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_stout_shield"
"item" "item_vladmir"
"item" "item_blade_mail"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_power_treads"
"item" "item_necronomicon"
"item" "item_basher"
"item" "item_maelstrom"
"item" "item_orchid"
"item" "item_heavens_halberd"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_heart"
"item" "item_hood_of_defiance"
"item" "item_black_king_bar"
"item" "item_assault"
"item" "item_sphere"
"item" "item_ancient_janggo"
"item" "item_vanguard"
"item" "item_urn_of_shadows"
"item" "item_medallion_of_courage"
"item" "item_invis_sword"
"item" "item_greater_crit"
"item" "item_manta"
"item" "item_radiance"
"item" "item_bfury"
"item" "item_monkey_king_bar"
"item" "item_butterfly"
"item" "item_abyssal_blade"
"item" "item_ghost"
"item" "item_ward_observer"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_clarity"
"item" "item_flask"
"item" "item_bottle"
"item" "item_smoke_of_deceit"
"item" "item_tpscroll"
"item" "item_courier"
}
}
}
//==he's a good protector hero, and as such, both halberd and orchid for him are nice for that
//== extra protection they can offer.
"itembuilds/sand king.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_tango"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_stout_shield"
"item" "item_power_treads"
"item" "item_soul_ring"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_heavens_halberd"
"item" "item_ancient_janggo"
"item" "item_blink"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_heart"
"item" "item_hood_of_defiance"
"item" "item_sphere"
"item" "item_ultimate_scepter"
"item" "item_shivas_guard"
"item" "item_black_king_bar"
"item" "item_assault"
"item" "item_vanguard"
"item" "item_blade_mail"
"item" "item_urn_of_shadows"
"item" "item_invis_sword"
"item" "item_vladmir"
"item" "item_manta"
"item" "item_greater_crit"
"item" "item_radiance"
"item" "item_bfury"
"item" "item_monkey_king_bar"
"item" "item_butterfly"
"item" "item_rapier"
"item" "item_abyssal_blade"
"item" "item_ghost"
"item" "item_necronomicon"
"item" "item_ward_observer"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_clarity"
"item" "item_flask"
"item" "item_bottle"
"item" "item_smoke_of_deceit"
"item" "item_tpscroll"
}
}
}
//==i've actually performed with this hero very well in dota 2, compared to war3 dota. :)
//==although i get soul ring on this hero, i don't typically activate it very often. it's nice, though.
"itembuilds/shadow shaman.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_null_talisman"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_power_treads"
"item" "item_tranquil_boots"
"item" "item_medallion_of_courage"
"item" "item_urn_of_shadows"
"item" "item_bottle"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_clarity"
"item" "item_tpscroll"
"item" "item_refresher"
"item" "item_ultimate_scepter"
"item" "item_ward_sentry"
"item" "item_courier"
"item" "item_assault"
"item" "item_shivas_guard"
"item" "item_necronomicon"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_veil_of_discord"
"item" "item_buckler"
"item" "item_desolator"
"item" "item_dagon"
"item" "item_flask"
"item" "item_invis_sword"
"item" "item_staff_of_wizardry"
"item" "item_ogre_axe"
"item" "item_point_booster"
"item" "item_smoke_of_deceit"
"item" "item_cyclone"
"item" "item_rod_of_atos"
"item" "item_black_king_bar"
"item" "item_heavens_halberd"
"item" "item_blink"
"item" "item_gem"
"item" "item_arcane_boots"
"item" "item_diffusal_blade"
"item" "item_heart"
"item" "item_skadi"
"item" "item_bloodstone"
}
}
}
//==one of the strongest heroes in the game. rather ugly, though.
"itembuilds/vengeful spirit.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_gauntlets"
"item" "item_slippers"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_tango"
"item" "item_courier"
"item" "item_boots"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_blade_of_alacrity"
"item" "item_ultimate_scepter"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_butterfly"
"item" "item_ethereal_blade"
"item" "item_ultimate_orb"
"item" "item_invis_sword"
"item" "item_greater_crit"
"item" "item_ancient_janggo"
"item" "item_urn_of_shadows"
"item" "item_necronomicon_3"
"item" "item_bottle"
"item" "item_dust"
"item" "item_javelin"
"item" "item_ring_of_aquila"
"item" "item_mithril_hammer"
"item" "item_lifesteal"
"item" "item_ring_of_regen"
"item" "item_chainmail"
"item" "item_bloodstone"
"item" "item_orchid"
"item" "item_heart"
"item" "item_platemail"
"item" "item_relic"
"item" "item_dagon"
"item" "item_flask"
"item" "item_clarity"
"item" "item_ward_sentry"
"item" "item_gem"
"item" "item_tpscroll"
}
}
}
//==a lot of players are really bad with this hero. a shame, since it's a very well-balanced hero.
"itembuilds/windrunner.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_mantle"
"item" "item_branches"
"item" "item_gauntlets"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_clarity"
"item" "item_tango"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_phase_boots"
"item" "item_cyclone"
"item" "item_shivas_guard"
"item" "item_ultimate_orb"
"item" "item_monkey_king_bar"
"item" "item_desolator"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_veil_of_discord"
"item" "item_blade_mail"
"item" "item_tpscroll"
"item" "item_necronomicon_3"
"item" "item_ward_observer"
"item" "item_dust"
"item" "item_bottle"
"item" "item_ward_sentry"
"item" "item_flask"
"item" "item_staff_of_wizardry"
"item" "item_bloodstone"
"item" "item_courier"
"item" "item_black_king_bar"
"item" "item_heavens_halberd"
"item" "item_ghost"
"item" "item_pipe"
"item" "item_invis_sword"
"item" "item_radiance"
"item" "item_greater_crit"
"item" "item_abyssal_blade"
"item" "item_ancient_janggo"
"item" "item_gem"
"item" "item_blink"
"item" "item_sobi_mask"
"item" "item_orchid"
"item" "item_lifesteal"
"item" "item_assault"
}
}
}
"itembuilds/dragon knight.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_branches"
"item" "item_mantle"
"item" "item_clarity"
"item" "item_gauntlets"
"item" "item_tango"
"item" "item_courier"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_blade_mail"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_sobi_mask"
"item" "item_yasha"
"item" "item_greater_crit"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_mjollnir"
"item" "item_black_king_bar"
"item" "item_heart"
"item" "item_assault"
"item" "item_monkey_king_bar"
"item" "item_satanic"
"item" "item_bottle"
"item" "item_flask"
"item" "item_tpscroll"
"item" "item_quelling_blade"
"item" "item_ward_sentry"
"item" "item_flying_courier"
"item" "item_dust"
"item" "item_staff_of_wizardry"
"item" "item_ogre_axe"
"item" "item_manta"
"item" "item_sphere"
"item" "item_sange_and_yasha"
"item" "item_invis_sword"
"item" "item_butterfly"
"item" "item_orchid"
"item" "item_heavens_halberd"
"item" "item_desolator"
"item" "item_ancient_janggo"
"item" "item_bloodstone"
"item" "item_abyssal_blade"
"item" "item_stout_shield"
}
}
}
//==a solid hero.
//==another often poorly played hero.
"itembuilds/jakiro.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_branches"
"item" "item_courier"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_clarity"
"item" "item_blades_of_attack"
"item" "item_buckler"
"item" "item_mantle"
"item" "item_ward_observer"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_phase_boots"
"item" "item_blade_mail"
"item" "item_veil_of_discord"
"item" "item_flask"
"item" "item_smoke_of_deceit"
"item" "item_tpscroll"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_dust"
"item" "item_bottle"
"item" "item_ward_sentry"
"item" "item_magic_wand"
"item" "item_orchid"
"item" "item_necronomicon"
"item" "item_ultimate_scepter"
"item" "item_sheepstick"
"item" "item_shivas_guard"
"item" "item_heavens_halberd"
"item" "item_rod_of_atos"
"item" "item_desolator"
"item" "item_sphere"
"item" "item_dagon"
"item" "item_skadi"
}
}
}
//==REALLY badly played most of the time, misunderstood hero. really strong, though.
"itembuilds/dark seer.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_branches"
"item" "item_sobi_mask"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_null_talisman"
"item" "item_robe"
"item" "item_quarterstaff"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_tranquil_boots"
"item" "item_orchid"
"item" "item_maelstrom"
"item" "item_ultimate_scepter"
"item" "item_necronomicon"
"item" "item_radiance"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_blade_mail"
"item" "item_stout_shield"
"item" "item_basher"
"item" "item_mjollnir"
"item" "item_sheepstick"
"item" "item_black_king_bar"
"item" "item_dagon"
"item" "item_heart"
"item" "item_bloodstone"
"item" "item_heavens_halberd"
"item" "item_satanic"
"item" "item_helm_of_the_dominator"
"item" "item_rod_of_atos"
"item" "item_invis_sword"
"item" "item_desolator"
"item" "item_hand_of_midas"
"item" "item_force_staff"
"item" "item_refresher"
"item" "item_shivas_guard"
"item" "item_buckler"
"item" "item_vladmir"
"item" "item_pipe"
"item" "item_ancient_janggo"
"item" "item_dust"
"item" "item_ward_observer"
"item" "item_ward_sentry"
"item" "item_courier"
}
}
}
//==one of my favorites
"itembuilds/lion.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_mantle"
"item" "item_gauntlets"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_null_talisman"
"item" "item_phase_boots"
"item" "item_veil_of_discord"
"item" "item_headdress"
"item" "item_ward_observer"
"item" "item_courier"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_ultimate_scepter"
"item" "item_necronomicon"
"item" "item_urn_of_shadows"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_black_king_bar"
"item" "item_tango"
"item" "item_sheepstick"
"item" "item_dagon"
"item" "item_heart"
"item" "item_bloodstone"
"item" "item_rod_of_atos"
"item" "item_invis_sword"
"item" "item_desolator"
"item" "item_orchid"
"item" "item_skadi"
"item" "item_diffusal_blade"
"item" "item_hand_of_midas"
"item" "item_force_staff"
"item" "item_radiance"
"item" "item_shivas_guard"
"item" "item_buckler"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_blade_mail"
"item" "item_refresher"
}
}
}
//==a solid hero. good with almost any team.
"itembuilds/lich.txt"
{
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_ward_observer"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_mantle"
"item" "item_gauntlets"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_tranquil_boots"
"item" "item_urn_of_shadows"
"item" "item_arcane_boots"
"item" "item_phase_boots"
"item" "item_shivas_guard"
"item" "item_necronomicon"
"item" "item_ward_observer"
"item" "item_travel_boots"
"item" "item_veil_of_discord"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_ultimate_scepter"
"item" "item_sheepstick"
"item" "item_dagon"
"item" "item_black_king_bar"
"item" "item_force_staff"
"item" "item_heart"
"item" "item_bloodstone"
"item" "item_rod_of_atos"
"item" "item_invis_sword"
"item" "item_desolator"
"item" "item_orchid"
"item" "item_skadi"
"item" "item_diffusal_blade"
"item" "item_courier"
"item" "item_hand_of_midas"
"item" "item_radiance"
"item" "item_buckler"
"item" "item_dust"
"item" "item_ward_sentry"
"item" "item_blade_mail"
"item" "item_refresher"
}
}
}
//==pretty fun hero. great against some of the simpler heroes in the game, weak against others.
"itembuilds/test_axe.txt"
{
"author" "Valve"
"hero" "npc_dota_hero_phantom_lancer"
"Title" "Recommended items for Phantom Lancer"
"Items"
{
"#DOTA_Item_Build_Starting_Items"
{
"item" "item_tango"
"item" "item_flask"
"item" "item_ring_of_protection"
"item" "item_branches"
"item" "item_branches"
"item" "item_branches"
}
"#DOTA_Item_Build_Early_Game"
{
"item" "item_boots"
"item" "item_magic_stick"
"item" "item_ring_of_aquila"
}
"#DOTA_Item_Build_Core_Items"
{
"item" "item_power_treads"
"item" "item_magic_wand"
"item" "item_diffusal_blade"
}
"#DOTA_Item_Build_Luxury"
{
"item" "item_vanguard"
"item" "item_radiance"
"item" "item_manta"
"item" "item_heart"
"item" "item_butterfly"
"item" "item_sange_and_yasha"
"item" "item_greater_crit"
}
}
}
//==i think this is actually the default item build for this hero. whoops! well, it's pretty good! remind me to fix it(tweak it, improve it, whatever you want to call it), and some other heroes. or maybe you will beat me to it! well, let's bring this blog post to an end with that!
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